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Monday 18 August 2014

"Waking Up Japan" Animation - Kirstin Reppas - [2012]

Si tratta di un video d'animazione un po' grezzo da cui traspare l'inesperienza che due anni fa aveva ancora questa giovane animatrice, Kirstin Reppas. Tuttavia, questo lavoro dimostrava, già all'epoca, che l'artista aveva delle buone capacità che ha saputo sviluppare.
Azzeccatissima e sempre attuale la scelta del tema, il disastro di Fukushima, ed ancora più azzeccata l'idea di tirare in ballo Amaterasu in forma di lupo, direttamente dal celebre videogioco Okami di Clover Studio-Capcom, per riportare la vita a suon di magici tocchi nella zona disastrata.
Auguro davvero buona fortuna a questa artista che negli ultimi due anni è molto progredita realizzando anche filmati non di sola animazione.
Dopo il video si riporta il testo originale pubblicato da Kirstin Reppas.
 su youtube nel 2012.
                  
ANIMENOKAZE.



As part of my matriculation thesis (traditional animation with digital
technology) I made a frame-by-frame short film.
Made entirely with Adobe Photoshop Elements & Adobe Premiere Elements.

The story for this animation was inspired by my love for Japanese culture, my thoughts about the Fukushima disaster and is also an homage to one of my favourite video games; Okami.

The video game called Okami (大神) has received good reviews inter alia for its distinct traditional Japanese art-inspired cel-shaded visual style. Set sometime in classical Japanese history, "Okami" combines many Japanese myths, legends and folklore to tell the story of how the land was saved by the Shinto sun goddess named Amaterasu, who took the form of a white wolf, accompanied by the one-inch tall wandering artist, Issun.

The Fukushima Daiichi nuclear disaster was a consequence following the Tōhoku earthquake and tsunami on 11 March 2011. It is the largest nuclear disaster since the Chernobyl disaster of 1986.

I want to remind people that even if we don't hear or see the aftermath of such events that does not mean we can forget them. In my animation the possible aftermath of a nuclear disaster is shown. I mainly concentrated on the effect such a catastrophe would have on the flora and fauna. The previous presence of human habitation is implied by the hastily boarded-up windows and abandoned rooms. Photographs of Pripyat, the ghost town near the Chernobyl Nuclear Power Plant, were my inspiration for the background and colour scheme of the first half of the animation.


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